The Story of a Travel Group Company

Client:

A National Travel Group Company

Overview:

Edited version of a Travel Group Business’ story.
Voiceover removed.

Challenge

We were asked to create a compelling story for a specific travel group client (who we can’t name at present).

Aimed at SME’s in the travel industry, the animation needed to share the story of how the business grew from a fledgling to successful, national brand.

It was integral to demonstrate that the original ethos and values still remain at the heart of the company, with the founder playing a significant role in the piece.

Solution

In collaboration with the client we pulled together anecdotes and threads of the founder story into a cohesive narrative. We researched real life locations in the UK while creating our scenes to evoke a feeling of familiarity with our audience.

For more abstract messaging we wove in scenes that utilised the landscape in different ways while employing a hot air balloon motif. This meant we could keep viewers emersed in the world which stopped the animation from feeling disjointed.

Style development

The art direction draws on a mix of influences from English landscape painting through to contemporary, low-poly illustration. We wanted to create a down to earth and honest aesthetic style with a nod to classic ‘holiday imagery’.

In order for the animation to resonate with it’s audience, it was important that the scenes feel quintessentially British. The changes in lighting from dawn till dusk also helped provide a sense of progress across the duration of the animation.

Holiday Homes Character Design Concept Art
Concept shot of hot air balloons

Blending 2D & 3D

The team skillfully developed a style using both 2D and 3D animation techniques with strong textural elements through the illustration to provide real depth to the scenes.

To construct this animation, a variety of 2D and 3D techniques were implemented. Initial sketches and concept art was used to block scenes into 3D to get a general feel for how scenes were looking. Environments were constructed using a combinaton of flat, illustrated  planes set in 3D space and fully realised 3D models with painted textures applied to them.

Once the scenes were complete, 2D characters were animated over the top. Lighting, grading and effects then blended all of the different parts harmoniously.

Take a look at the behind-the-scenes videos below to get a sneak peak of the processes involved.

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